Visual Direction Lab
Adjust camera, proportions, palette, outlines and UI density with live controls — and watch a real vertical-slice preview react instantly.
Sprites that don't match? That's style drift — a direction problem, not a generation problem. Gerador Pixel Art locks your style into a living Art Bible and checks every asset — AI-generated or hand-made — against your rules. One game, one look.
Join the waitlistOne scene, eight pixel art directions — consistency is a choice.
Gerador Pixel Art is an AI art director for game development. Instead of generating random images, it helps you define a visual direction, locks it into an executable Art Bible, and reviews every asset — generated or hand-made — against your own rules.
Adjust camera, proportions, palette, outlines and UI density with live controls — and watch a real vertical-slice preview react instantly.
Your decisions become human-readable pages AND executable rules — the same source drives previews, prompts and reviews.
Briefs and prompts are compiled from your canon, so every generated or imported asset is checked against the same direction.
Everything approved lives in one versioned library — with history, dependencies and engine-ready exports.
| Any AI image generator | Gerador Pixel Art — AI art director |
|---|---|
| A different style every run | One canon, enforced on every asset |
| Prompt roulette | Prompts compiled from your own rules |
| Assets drift as the project grows | Every asset reviewed against your Art Bible |
| One-off images in a downloads folder | Versioned Canon Library with history and exports |
| You are the consistency QA | Consistency checks are built in |
1 in 5 games released on Steam in 2025 discloses generative AI — up ~700% year over year. The problem isn't generating; it's directing. (Totally Human Media)
Pick games from a curated library or upload your own references — Gerador Pixel Art explains what makes them work.
Sliders and presets update a representative preview in real time until it feels like your game.
Generate or import assets, review them against your rules, and export a consistent set to your engine.
Subscription covers the studio; credits cover generation. You always see the cost before you spend.
Prove the direction
Ship your game's look
Direction for teams
Gerador Pixel Art is an AI art director for game development. Instead of generating random images, it helps you define a visual direction, locks it into an executable Art Bible, and reviews every asset — generated or hand-made — against your own rules.
No. Generators give you pretty one-offs that don't match. Gerador Pixel Art's job is consistency: it compiles your art direction into rules and prompts, then checks every sprite, tile and portrait against that canon before it enters your library.
Every project has a versioned canon: palette, proportions, outlines, camera and per-category rules. Generation prompts are compiled from that canon, imports are reviewed against it, and deviations are flagged with fixes — so assets made months apart still belong to the same game.
An Art Bible is the document that defines how your game looks: style, palette, proportions, do's and don'ts. In Gerador Pixel Art it's alive — human-readable pages backed by machine-executable rules that drive previews, prompts and reviews.
Yes. Gerador Pixel Art reviews imported assets the same way it reviews generated ones. Many teams use it as the referee between freelancers, in-house artists and AI output.
From 1-bit minimalism to 16-bit JRPG, 32px metroidvania, top-down RPG and modern hi-bit — with control over grid size, outlines, palettes and camera perspective.
Explore is free: one sandbox project with starter credits. Creator is $24/month with 200 monthly credits (scale up to 10×). Studio, for teams, is coming soon. You always see the credit cost before you spend.
You do. Assets you generate or import are yours, including for commercial use. Credits are appreciated, never required.
Style drift is when your game's art slowly stops matching: new sprites don't fit old ones, AI output changes between runs, asset packs clash. Gerador Pixel Art exists to kill it — one versioned canon, and every asset is checked against it before it ships.
We're in early access, pixel art first. Join the waitlist and you'll get an invite as soon as doors open — one email, maybe two.
Leave your email and we'll invite you as soon as the doors open. No spam — one email, maybe two.
Be first in line when early access opens.